Cybersix (1999)

Creator(s):  Chu Takara, Carlos Meglia, Carlos Trillo
Director(s): Hiroyuki Aoyama, Toshihiko Masuda, Atsuko Tanaka, Nobuo Tomizawa, Kazuhide Tomonaga, Keiko Oyamada, Kenji Kodama, Keiichiro Furuya
Studio: Tokyo Movie Shinsha, Network of Animation

Finished first watch: 28/10/2020


Review contains ***SPOILERS*** for Cybersix

Ratings:
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
34353


This show is so bad lol. I can hardly believe I managed to put myself through the entire thing, let alone the amount of positive things I've seen/read about it online.

Don't be fooled by the cool, mysterious aesthetic.

Cybersix was a very successful comic in the late 90s and this series is based on that. But when it was adapted for TV, they changed the target audience from adults to children. This meant getting rid of all the serious and supposedly 'dark' themes of the comic. That alone should be enough reason for people not to watch it - it basically becomes inappropriate for both sets of viewers. That can definitely be felt when watching; there's no consistency in terms of the tone. Certain parts genuinely feel like somone put the wrong sound effects or music on the mixer and you're just left totally baffed. The music is honestly awful too - it's not just inappropriate but often sounds atonal or out-of-key (in a bad way). This is a pretty mean thing to say but the show could potentially be better if watched on mute. Sound design is bad enough for me to even think about sound design for the first time on this blog and the script and voice acting are so stale it's unbearable.

On the script, there's so much telling (i.e. not showing) that it actually feels stupid. Everyone explains everything they're thinking even when it's ridiculously obvious but there's almost no effort made to convey that information through what's on screen. Even the few times the directors did find good ways of showing things visually (including having things literally written out on screen), the characters explained everything they were thinking anyway - just in case. It's exhausting.

Storytelling overall is also pretty poor. First off, there's next to no story to tell; you have no idea why anyone is doing anything nor what their motivation is. The events across the 13 episodes also all seem to happen to the same 3 people in the city, who all happen to be very close to our protagonist (fair enough for a kids' show). Also lots of things seemed to just happen completely randomly with no significance later on. For example, they showed the emotional backstory of how Data 7 was created and his past friendship with Cyber 6 - but then through the rest of the series, Data 7 is literally just a normal panther. They don't even call him 29. He could have literally appeared from thin air and the series would be completely unaffected. Maybe that all comes into play in the comics but man, so much pointless stuff happens in the cartoon.

As said above, characters do things for no apparent reason and that makes it difficult to be even slightly invested in them. They also all seem to talk in one tone of voice each throughout, as well as learning nothing and changing nothing about themselves. And to top it all off, there is a completely unnecessary and totally baseless romance involving the main character (of course there is, she's female).

Animation isn't actually too bad. There are lots of genuine, good quality sequences of things like smoke, explosions, monsters and machines. But all the characters are quite poorly done in my opinin (which is mental when you see that this was animated by TMS(!)). They use a low frame rate, which isn't bad in itself, but they don't utilise it well, in my opinion. It feels like a lot of breakdowns and even in-betweens are missing from most passages. It's at its worst whenever Jose does his little soldier march. I appreciate that the show tried to create its own art style too but it didn't really work for me. The way they drew body hair was just ridiculous and designs genuinely did not fit their purpose - there was nothing endearing about Lucas and nothing sinister about Von Richter. Some of the action was decent but nowhere near good enough for this show to be worth rewatching.

In short, ignore people talking about how good Cybersix is. It was definitely progressive for its time (portraying a cross-dressing main character in the 1990s cannot be understated - that's a big win) but that says nothing of the quality of the cartoon. Equally, I imagine the comic was as successful as it was for a reason but none of that shines through to the TV series. So maybe go read the comic but do not watch this series.

The Legend of Hei (2019)

Director: MTJJ
Writers: MTJJ, Kexin Peng
Studio: Beijing Hanmu Chunhua Animation, Beijing Jiyin Yinghua, Dream Castle and Heyi Capital

Watched 27/10/2020


Review contains ***SPOILERS*** for The Legend of Hei (
Luo Xiaohei Zhan Ji/罗小黑战记)

Ratings:
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
87787


The world has been crying out for the next classic (traditionally) animated film over the last few years. After my first watch, I'm ready to say that The Legend of Hei is that film. It's just shy of perfect for me: the cuteness and charm of Ghibli and Disney, coupled with amazing action and a solid, well-told story. It's missing a few things here and there but on the whole is just a wonderful experience. Chinese animation is actually having a bit of a moment right now and if this film is anything to go by, it's very well deserved.


First up, the film is visually stunning. It has these gorgeous fine-art-style backgrounds that blend perfectly with the legitimately beautiful, simple, 'clean' lineart-style characters and foregrounds, where the two could really have clashed. Even just the bright colour palette makes the film super pleasing to the eye. Then we get to the animation: fuck me, it is so brilliant. I can say without a shadow of a doubt, this is the best flash animation I have ever seen. In my (uneducated) opinion, they used flash and the 'simple' artwork absolutely correctly and got the two working in perfect harmony. There were no frozen body parts or eerie, stiff actions; it was full body acting, with complicated poses and motions. From what I could tell, characters were animated much more traditionally for action sequences but whatever they did worked amazingly well. All the fights in the film are intense, clearly articulated, exciting and fun. They also did really well to blend this traditional character animation with 3D modelling and camera techniques to make every fight super dynamic (but never disorientating). In general, the animation was just really well considered and well executed throughout, with lots of nice little details. This is pretty much as good as flash animation can get (again, just my opinion). One tiny criticism: there were a few shots of CGI cars and buildings etc. which looked kinda bad, but they can't have amounted to more than 10 seconds of screen time in total, so animation gets a strong 8 from me.

Look at this shit. Bloody beautiful.

The story is very solid; not life-changing but still really good. There's a nice blurring of good and evil and if the film is watched by kids, there are great lessons to be learned from it. It's also a good example of how to construct a story around a fantasy world; the world-building and story-telling are seemlessly integrated and that's one of the film's real strong suits. You're organically fed information that's essential to understanding the world you're watching, whilst also unravelling the plot. There are some instances where things could have been a bit more clear (like what 'Engulf' was early on) but there's potential stuff was lost in translation, especially since I dowloaded the subtitles from a random person on twitter.

Characters are good. The main characters just about edge their way into being complex and imperfect but there are plenty from the ensemble cast that are very stereotypical. Designs for characters are pretty cool but a bit stale when you consider the genre and region. It's difficult to talk about diversity in a fantastical universe but at the very least, there weren't enough female characters. There were in fact 0 major female characters and this film sadly fails the ol' Bechdel test*. This is the most obvious area for improvement imo. Characters' development and journeys through the film were pretty great and made a lot of sense. The only exception is the first montage bit between Xiao Hei and Wu Xian, which had some corny music (although music was great and very fitting literally everywhere else).

Like I said, the Legend of Hei has practially everything. I would recommend this film to families, tweens, animation students, action fans, people who love cute shit - basically everyone. It's a great film and I'll say it again: this should be considered a classic in the future. It's a shame that it's so relatively unknown. Hopefully it gets distributed worldwide in some form or another.



Small random thoughts: those spirit-y things were a bit too Princess Mononoke for my liking but we'll let them have that one; for directing, using different colours for Feng Xi's and Xiao Hei's 'Realm' attacks in the final battle would have made the fight more readable; on top of being mad cute the film was unexpectedly funny - it also used those anime-comedy-frames very tastefully (more importantly, very sparingly); what the hell was up with that goofy ass dragon??

*Update: Officially made my first submission to BechdelTest.com for this film! (Link)

Dangaizer 3 (1999)

Director: Masami Ōbari
Writer: Reimu Aoki
Studio: Chaos Project

Completed viewing on 08/10/2020


Review contains ***SPOILERS*** for Dangaizer 3

Ratings:
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
52484


Not one single thing about Dangaizer 3 makes any sense. Not the story, not the premise, not any of the actions of any of the characters. It raises (honestly) about a hundred questions, which it doesn't even attempt to answer and feels like its 4 episodes capture a snippet of the middle chapters of a much longer story. But as an OVA, it was designed specifically to have only these 4 episodes, so we know that's not the case. In fact, it's a completely original work and has no other related media. So maybe the creators completely abandoned the idea of telling any kind of actual story and just decided to have as much fun as they could in ~100 minutes of screen time. If that was their goal, they absolutely smashed it. If not, the 90s were just a wild time.


The above clip is the sole reason I watched this show (shout out @randomsakuga). And that clip is all you really need to understand it. Absolutely bonkers character designs, great fights, phenomenal animation and intense 80s/90s anime vibes. Beyond that, there isn't really much to it. The story is basically non-existent; the script implies there are all these prophecies and histories behind it but it's like that's just a bluff the creators know they can't be called on. You kinda accept that and move on. Same with the cool but flat and sometimes confusing characters.

Character designs however (along with armour designs and mecha designs) are amazing. You could call some of them corny but the creators really don't seem to care, which is great. The style is like what you'd sketch in the side of your notebook when you were 11 (angel wings, capes, eyepatches, lots of buckles etc.) but these guys dial it up to 100. It's too unbothered to be cringey. Similar stuff can be said for the old school hard rock music and the nostalgic R&B opening and ending. The whole thing is literally 'no story, just vibes' and it really works.

The animation is undeniably great, as seen above. As much as I found myself in appreciation of the hand-drawn effects, the weighty, dimensional mechanical objects and the gorgeous art underpinning it all, I also just wondered what life must be like in an economic boom. Minimum-wage in-betweeners must honestly cry imagining a time when a rogue studio could afford to put this much beauty and detail into a random throwaway OVA. Ah well.

Last thing I'll say is I did find myself cringing at the very gratuitous 'fan service'. There was no need for it and it definitely detracted from the enjoyment of the show, especially when they quite plainly stated that the main character is in high school. I get it, they needed to sell copies, so fair enough but it's more than enough to make me never seriously recommend the show to anyone.

If I could rate Dangaizer 3 on animation and vibes alone, it would be an 8/10, dead serious. The kind of thing you could make loops out of for you 'alternative' music video.

The Legend of Korra (2012)

Creators: Michael Dante DiMartino, Brian Konietzko
Various writers and directors
Studio: Nickelodeon Animation, Studio Mir, Studio Pierrot

Completed viewing on 22/09/2020


***SPOILERS***
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
64576


Legend of Kora had so much potential but they made such a mess of it. Watching the show, it's really clear that its biggest problem wasn't the script, wasn't retcon and wasn't feminism; it was the bullshit surrounding its production run. Season 1 was clearly meant to be the entire show and it was pretty great by itself (not perfect, mind) but the 3 seasons after that felt like they were each just randomly tacked onto the last. The show was still really fun to watch but on balance, I'd say it did more harm than good overall.

The thing that made series 1 so great, in my opinion, was its absolutely gorgeous animation. I really sat there in awe and amazement after episode 1, in complete disbelief at how good the show looked. That included everything from the expressive speech/body movement to the incredible action and combat sequences. Season 1's animation was an 8 outta 10. Sadly, the quality in that department fell off a cliff for seasons 2 and 3. Really stiff and stagnant, with a lot more faces drawn completely side-on. Speech was animated lazily and there's a load of floaty, robotic hover animations, especially for the spirits and the bison. Season 4 brought it back slightly, especially for speech but it never reached the levels of the first season. Two things were consistent throughout though: the disappointing but expected use of CGI for all the vehicles (and that awful mech-suit); and the stunning background art/environments. Just straight up really nice throughout but also distinctive and moody. It even worked well when the background was clearly a painting; it never felt at odds with the characters.

The stories had varying levels of quality and potential but none were executed perfectly. As mentioned, season 1 was great and part of that was the idea of an avatar who is fiery and non-spiritual, in complete contrast with Aang. It asks the question of what relevance bending has in a more modern world. It also has a pretty cool villain. I'd level similar criticisms at it as I did ATLA though: the ending kinda comes outta nowehere. Korra is struggling with her patience, with fear, with air bending and with spirituality and the solution to all of these should come together at significant plot points with a story-relevant solution or explanation. They just don't though. She suddenly just can air bend, then suddenly just can go into the avatar state. It basically doesn't really tie together. The other stories are okay. In fact Season 2's probably had the most potential - Unalaq was actually the best villain because he not only had some redeeming qualities but also a clear and quite clever plan. This also fit in with all the world-building of the series (on a side note, the avatar Wan episodes were possibly the high point of the entire show). But again, the resolution at the end of that story comes out of almost nowhere and what the hell is that giant avatar fight? Season 3 had a good premise as well but needed fleshing out. The poisoning and stuff felt really insignificant, so it was a bit weird to find it being such a turning point for Korra going into Season 4. And Season 4's story was the worst and easily the simplest. Kuvira was a terrible, bland villain, who was given about 30 seconds of backstory. Can't help but feel that was just another slap in the face for female characters (as she was the only female antagonist). Her voice actor was none other than Zelda Williams though, who did an excellent job and has a great voice - hope she does more stuff.

That said, the stories weren't criminally bad but the way they tried to make the stories drastically change the ATLA/LoK universe was forced and unnecessary. They could have completely left alone the link to Rava and the past avatars and been absolutely fine. Korra would still be a great, flawed avatar but she wouldn't have fucked it up for all the rest of them going forward. Similarly, the union of the material and spirit worlds was really cool but completely redefined (or even nullified) the role of the avatar. That's the difference, really: they let Aang just be a good avatar, restoring the balance to world but they forced Korra to be a special/unique avatar, fundamentally changing what that balance was. That kinda ruined it. Also, as the story went on and Korra became more in touch with her spirituality, it would have been cool to see her getting advice from past avatars (I'm obviously intrigued by Kyoshi but they could even have introduced new older avatars), the way we saw a lot of Roku in ATLA.

As far as other characters, there was a whole range of them in there. The broad spectrum of characters is best summed up by Mako and Tenzin, who are both 'boring' but end up being arguably the worst character and one of the better characters respectively. Through the 50-odd episodes, Mako basically has no opinions, no development and no surprises.Tenzin, on the other hand, although a boring person, starts off as this pillar of wisdom and spirituality but as the show goes on, you realise he's self-centred, insensitive and not even talented spiritually. That's what a good character should be - sadly there weren't too many like that. There's a range of villains too, with Zaheer being another example of unrealised potential ( great motive, stupid plan and again, too little backstory). Jinora was also great and I don't know how to describe it but Su Beifong literally felt real. Like she could be your aunt in real life. Character designs were mostly pretty cool but nothing amazing.

The storytelling was fine. As I often find myself writing, there wasn't much story to tell, so it followed that there was only so much telling to be done. I did really enjoy the change in style for the Wan story though.

Overall, I think the world would pretty much be the same without the Legend of Korra ever airing (or not airing for the later seasons), except maybe people would be gagging for more from the creators of Avatar. Maybe that would be a good thing.



Other random thoughts: It was very cool getting to see Aang as a parent and even beyond that, breaking his perfect image by showing him as a bad parent; Adding in the resilience of Kya and Bumi and how they grew as people took that all up to excellent; Meelo kinda only worked for 1 season, because kids get un-cute so quickly; Prince Wu was alright; the airbenders adapting to the modern world and changing their outfits was sweet.

Æon Flux (1991)

Creator/Director: Peter Chung
Studio: Colossal Pictures, MTV Animation

Completed on 13/08/20


***SPOILERS***
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
75676



This show is a trip and a half. You can easily get lost or confused watching it but it's so intriguing and so cool that it's definitely worth it. It also came at a strange time for the genre and formed a great foundation for what animation aimed at adults should have been for decades to come. All of that makes it bitterly disappointing that there is so little else out there like it.

The production and history of Æon Flux is slightly strange. It was initially a set of 2-5 minute shorts across 2 seasons of an experimental animated clip show by MTV, called Liquid Television (which also birthed Beavis and Butthead). It then went on to get a 'third' season of its own, with 10 full-length (22 minutes) episodes. To me, it's still unclear whether all these episodes are connected - there are some that are definitely standalone but once or twice, there are references to older characters and events. This is probably the show's greatest enabler and constraint (because it isn't really a strength/weakness in itself).

The creators took full advantage of the license this gave them; episodes aren't just independent of each other but sometimes feel like they've each got a series worth of context behind them... but they don't. The world- and character-building needed for some of the impactful moment is glossed over and the show gets to take the glory without putting in the graft. It's a bit of a cheat but they did it and it works - fair play. There is a Star-Wars-style prologue before each episode, which does a great job of introducing the plot but the characters with these seemingly deep, elaborate backstories just get dropped in at random. It doesn't detract too much from how enjoyable the show is but it is strange. That said, the creators made the absolute most of the liberties they took. Each episode can hook you in and completely captivate you. This is possibly the least quantifiable statement I'll ever use in one of these blogs but: so many moments in this series make you feel something. Through the combination of the design and colour work, the trippy, spaced-out music, the sharp dialogue and the straight-up mad, imaginative nature of the storylines, you get moments that really do give you feelings of wonder, disgust, intrigue, contempt, amazement and so much more. That's hard to do and Chung and co. did it really well. The team behind the show was clearly very clever and there's no question they were well ahead of their time.

The stories themselves are good but don't do anything amazing. Some are pretty simple with a twist or two but others definitely try to do too much. They all present interesting and always-relevent themes though; totalitarianism, autonomy, identity, rebellion, class, technology, nature etc. I enjoyed the show's very progressive attitudes towards sex and relationships but it definitely went overboard with completely unnecessary sexual moments. The characters within the stories are also seemingly complicated but the disjointed nature of the stories means you don't get any depth of understanding of any of them. So similar to the storylines, it's a sort of faux complication that they have. They're mostly very interesting still and the love-hate relationship between the two main characters is pretty cool too.

Lastly, the art and animation are what really cements the show's identity (and why I imagine it just didn't work as a live action film). Everything is stylised almost to the maximum amount possible; long, slinky characters with exaggerated muscles, proportions, bellies and whatever else the artists wanted to use to make you feel that little bit uneasy while watching. They adopted a similarly exaggerated animation style, which adds to the feeling of the show but also feels like a shortcut to me. They make the most out of key poses and are clearly light on the in-betweens. It's a little bit jittery, like everything else in the show, so it definitely works. My very personal preference would have been to still go for smooth animation with the unique art style but that just wouldn't have been Aeon Flux.

Overall, the show is weird and confusing but cool and interesting. Everything about it is unusual but it works in perfect harmony. For people who think that adult animation should be more than Bojack Horseman and South Park, this definitely offers a glimmer of hope and a reminder of what we could have had.