Showing posts with label Adult. Show all posts
Showing posts with label Adult. Show all posts

Tokyo Godfathers (2003)

Writers: Satoshi Kon and Keiko Nabumoto
Director: Satoshi Kon
Studio: Madhouse

First watched: 07/12/2024


Review contains ***SPOILERS*** for Tokyo Godfathers

Ratings:
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
66776



This film is so so lovely and despite the bleak and depressing subject matter of the story, leaves you feeling warm, comforted and hopeful. It was also a nice surprise that it's a Christmas film and it can definitely be strong shout for an unconventional festive favourite. Strangely, however, I would say that despite how much I loved the film, I didn't actually like it. Although it really does fill you up with all these warm fuzzy feelings, it doesn't actually have the hard story substance to support it. It kinda gives you these emotional climaxes with a bit of back-filled story context and real-world relatability but all of these moments are practically completely divorced from the main story. Even the main story itself is relatively shallow, with opportunities to reflect and ponder profound questions but it's not all that well constructed. So ultimately, it's all icing no cake but I won't pretend I've never eaten spoonfulls of icing by itself.

The characters are probably the best example of this all-fluff-no-fibre phenomenon. The 3 main characters of the story are all so incredibly interesting and joyfully unpredictable. This creates a really great dynamic that drives a lot of the film and the enigma surrounding each character's history and circumstances gets you really invested as a viewer. However all of this complexity and backstory is never adequately explained nor resolved. We get a glimpse of each of their past lives either through flashbacks or interactions with someone from their past but ultimately it's a passing conversation that gives a bit of context to where they are but very little else. None of the characters have a desire nor motivation and from what I can tell, their lives don't seem to have any kind of new direction following the events of the story. Also none of them face any repercussions for their past actions. Gin abandoned his daughter entirely and after (in)conveniently bumping into her, gets invited to her wedding. Miyuki also stabbed her father, who again she coincidentally bumps into but then we get no resolution nor reconciliation for their falling out. Everything is vague and quite pointless. The final member of the trio is Hana, who is also very interesting, however has the least story significance. She seems to act as both the comic relief for the film as well as the organiser and moral compass. Again, we get some really interesting back story for her but its fleeting and inconsequential.

Now of course, the point of the movie didn't go completely over my head. These characters each highlighted a host important issues in modern societies, like homelessness, poverty, alcoholism, gambling addiction, depression, the experiences of transgender women (both the fetishisation and the transphobic mistreatment), bereavement, family and all sorts of other things. And especially on the inclusion of a transgender woman as a main character, with a rich and meaningful backstory, the film was really pioneering and important for the people whose story it told, especially back in 2003!. So of course, I appreciate that greatly about the film and give it its props. But as I seem to say in every review, I think that truly good films highlight issues and convey themes or messages as part of an overall strong plot.

So moving onto the plot then. It's definitely fun. It's an out and out mystery story from the very start, with the gang trying to find out who this abandoned baby's parents are and why they would abandon the poor thing. The insane and hilarious jumps from place to place as we go on the journey to answer these questions is really entertaining and always holds your attention. Each different scene is completely different from the last, which makes for visual interest just as much as story intrigue. Now I won't say that it's completely disjointed, because the main thread of the story holds up quite well. However there are just too many other elements that are so coincidental they just become silly; like bumping into mobsters that Gin's had run-ins with before, the gang being stood right outside a store that an ambulance crashes straight into or Hana and Miyuki literally walking past Sachiko as she's about to jump off a bridge. It all makes for a very unsatisfying story, especially since it sets up a mystery and clue hunt, so for everything to be so serendipitous feels very unfulfilling.

The storytelling is pretty strong. The film does a really great job of setting a tone and creating lots of different feelings. As you'd expect from Satoshi Kon, it also makes great use of the animation medium to exaggerate the expressions and actions on screen, as well as creating beautiful and imaginative imagery. I wouldn't say that the film does anything revolutionary with its framing or staging but overall it was definitely a positive.

Lastly then, the animation. As mentioned, there's a lot of great expression work throughout the film, however I did think it fell flat in some areas. First and foremost was the inconsistency of a lot of the drawings. Sometimes the facial features or even body propoprtions of the characters would just look completely different from shot to shot, to the extent that it did actually detract from the viewing experience a few times. For some reason it was really noticeable on Miyuki's face, which occasionally just seemed to be wrong, anatomically. Similarly, I don't think the animators or animation supervisor got the right balance of when to have fewer, simpler lines for long-distance shots and when to have detail for close-ups. Another area I found lacking but obviously undertand is just an industry standard was of course, the mouth-only speech animation. Won't hold that against them too much, though. Bigger picture, however, the animation is really good, really fluid interesting, underpinned by brilliant character and background art. So still a really well animated movie despite some flaws.

It sounds like I haven't got too much praise for Tokyo Godfathers but I do really think it's such a sweet and wonderful film. I can definitely see a lot of people watching this film today and absolutely loving it too! I just sadly can't give it an substantive score much higher than 'above average'.

Arcane (2021)

Creators: Christian Linke & Alex Yee (various writers)
Directors: Pascal Charrue, Arnaud Delord, Bar Maunoury
Finished first watch: 23/11/2024
Animation Studio: Fortiche

Review contains ***SPOILERS*** for Arcane

Ratings:
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
88999



It's tough, because I'm still feeling a lot of emotions from having just finished Arcane season 2, smashing out the last 3 episodes on the day of release as well. So I think this write-up might suffer from my immediate feelings getting in the way of objective assessment. Maybe I'll come back to this after a few months, maybe even a rewatch, and check myself. But for now, there are 2 things I would say about Arcane that I think are undeniable:
    1. It is simply one of the greatest series ever made (and a good candidate for the #1 spot)
    2. Despite this, there are still lots of ways it could have been improved.


Characters
Even above its stunning animation, I would say that the absolute strongest element of Arcane is its characters development, alongside the strength of the characters themselves. Every single member of this ensemble cast went on a journey throughout the series - they changed their attitudes, they fell under each other's influence and they significantly grew as a result of their on-screen experiences (including through some really thoughtfully used time-skips). And it was all driven my the massive, literally life-changing events that we saw them go through as part of the plot. Even side characters had such understandable and realistic responses ('realistic' more so meaning consistent and believable within the Arcane universe, than reflective of our real world); Caitlyn's dad, Salo, Sky(!!), for example, were all complete side characters yet still had really meaningful development throughout the show. And if main characters didn't have amazing development throughout the series, we'd get insight into their back stories which would still give us a really great sense of how they got to who they are in the story. The writers, who cannot be given enoough credit, then of course used this development to create more tense situations and force more decisions, which would lead to more of these seismic life events, building even more development and the cycle would continue.
    The incredible development also wasn't just within the characters' personalities but was also masterfully reflected in their character designs. I have to use a pretentious word like 'masterfully' because the designers genuinely did show a mastery in their craft with this. All the young versions of the main cast are brought into the present era so well, visually. Jinx stops looking like a sweet little kid and instead does look like a troubled teenager. Vi goes from a tough kid to someone who will beat the shit out of you. You even see Jayce's outfit get more and more formal and regal as his political capital increases. Then when you get to season 2, the events get truly foundation-shaking and again this is reflected brilliantly on the characters. Dishevelled Jayce, pit brawler Vi, demigod Viktor, fascist dictator Caitlin. All significantly shifted desigs to reflect the characters' mental state and motivations, all whilst still being so incredibly appealing! That's something that is consistent throughout - every design is just so incredibly distinct and intersting. Even characters who didn't change too much still get thoughtful redesigns; thinking Silco (in the flashbacks and in the Alternate Reality) and Ambessa, who (literally) shows more of herself and gets more battle ready as season 2 progresses.
    The apex of this incredible character design flexibility shows up in the phenomenal AU episode in season 2. Seeing how different Ekko and Powder would look at the same age if they hadn't been through the same events wasn't just creative and very cool to see but also really underscored the fact that they are who they are because of what they've experienced. Honestly, Arcane might have the best, clearest and most tangible character development I've ever seen. No 'subtle', half-baked nonsense - the stuff really happens and it really shows.


The characters themselves are, of course, also great. The cast is varied and deep. They all have understandable motivations and opinions and really interesting flaws and limitations. For example, it's easy to love Vander but still see that he's complicit in the status quo and, to an extent, a coward for accepting it. Silco is cruel and mistreats his own people but still has moments where it seems like he has genuine affection for Jinx, which is endearing. Of course this is all rooted in League of Legends lore but it made for characters who were great ingredients to an excellent story.

Oh and also, even the weapon designs develop over time! Vi gets the v1 rusty mitts, then the hex tech prototypes, then the final enforcer version. Jayce comes back from the Void with a completely overgrown wild rune Hammer. Jinx of course improves her proficiency and makes bombs and tools that are less cute and far more intimidating over time. More attention to detail that makes these characters and their journeys so great.

Plot
The story writing is incredible. Not only does it have the previously mentioned events, impacts and character decisions linked but it also has the different strands of the story interact with and influence each other in really clever ways, as well as managing a really intriguing fantasy/magical component and tying that in with everything else. The story also does reflect very relatable and topical issues from the real world in very entertaining and appealing ways but never relies on the viewers' perceptions of these issues. They always clearly show how each character feels about them and thoroughly explains why. The plot is also constantly evolving and shifting too. So the twists and turns the story takes keep it interesting and keep a great level of tension throughout. And nothing ever feels like a cheap twist, either. I would honestly say that the plot and writing for season 1 are the best I've ever seen, although I'd sadly have to say that season 2's isn't quite as good. The two main reasons being: 1.) the lack of explanation and resolution of quite a few of the storylines, and 2.) the pacing. The pacing for season 1 was perfect but there were quite a few events in season 2 that just needed a bit more time to breathe or maybe a bit more of a build-up. For example, Jinx accepting that she was being heralded as a rebel hero or Caitlin implementing martial law in the undercity. Both were quite abrupt and didn't necessarily follow on directly from where the storylines had last left off. As for the storylines that weren't actually fleshed out enough, here's a mini list:
    -Mel being magical. She gets a whole new backstory, as well as mage powers and accepts and masters both of them within an episode, to the point that she's then war ready. Definitely needed more explanation and learning (for her) and a lot more exploration (for us). I'd also say I liked the way Mel influenced the story as a clever councillor early on, so the magic felt unnecessary.
    -Linked to that, the Black Rose storyline was far too vague throughout. We're given thee bare bones but we then got no real explanation for why they actually wanted to kill/get Ambessa. Then at the end, Mel says "I see through you" or whatever, with zero explanation of what she actually means. Did she save her mother from them? What did she see through them about? Were they dishonest about something? Why did it matter? They were also just too abstract as characters as well. We only ever see glimpses of 2 of them on screen (apparently not even in their true forms), yet they're driving force behind Ambessa's entire story. It would have improved her character significantly if we'd been given the full context.
    -Viktor's actual plan and motivations**. We spend the vast majority of the show hearing Viktor talk about helping people, including becoming a magical healer. To the have him suddenly flip to wanting to evolve humanity(?), effectively make everyone braindead and also be willing to fight a bloody war to achieve it is very jarring. But also it just didn't make sense mechanically. What was he actually doing, how did the wild rune magic work? What even is Jayce's solution?
    -Jinx's madness practically disappears. She also becomes very altruistic out of nowhere (if anything she should be more fucked after losing Isha). Even before that, we end Season 1 with Jinx being at her most lost, unable to turn to Silco or Vi but then Season 2 kicks off with her pretty much finding immediate stability and safety. Side note, but I also remember being incredibly disappointed with Jinx's first appearance in season 2, because it was very anticlimactic. Whereas her first appearance as Jinx in season 1 is so fucking good. So impactful.
    -Singed. What was his actual plan and why did it rely on Viktor? And if it did rely on Viktor, why did it still kinda work out even though Jayce stopped him? Also, how did Singed slip out completely free after his role in the war? And did he actually reanimate his daughter? He was another one who was basically the root cause of a lot of stuff but just didn't get the exposition needed on screen.

I would also just say that in season 2, the show kinda lost itself. It got too swept up in the mystique and mythos and lost sight of the storylines that had been so engaging up to that point - the love and hate between the 2 sisters and Zaun's struggle against Piltover. Completely brushing those 2 stories to the side to fight for the existence of humanity didn't create a very satisfying final act for me. In general, I'd say that massive, existential stakes are generally a lot less compelling than small-scale, very human stakes. There were also just some other choices they made with the show that I didn't personally like, although they weren't necessarily bad or wrong:
    -The shift away from very tangible story and magic mechanics (hex tech, shimmer) towards unquantifiable and unknowable magic (the wild runes, Viktor)
    -Bringing back Vander didn't really work for me either. It led to some really beutiful moments (one of which made me actually cry) but it felt strange to (literally and metaphorically) revive his dead corpse as a way of bringing the sisters back together.**
    -Again, definitely just a style preference but it's become very predictable and honestly a bit stale at this point for fantasy series to end in a big war. So that was a bit disappointing too. Same again for multi-versing; it's a bit of a trend recently but fair enough, they made a genuinely beautiful episode out of it.
 
On storylines, I also want to give a specific mention to Caitlin and Vi's romance storyline. I usually find romance stories in entertainment to be a bit boring and forced. A good example of this is AU Ekko and Powder kissing. I think that episode would have had more emotional impact as a reflection of Ekko grieving a lifelong friendship - making it romantic sort of undercut that because it seemed to be more of a fantasy than the loss of the deep bond they already had. However, Caitlin and Vi on the other hand, is possibly the first on screen romance that I have absolutely loved, because it was constructed and executed so well! You see these two characters, who are both in crisis in their own ways, have their worlds and perceptions changed by each other. They each represent the other's enemy but over time, they warm up to each other and that opens up the possibilities of humanising the other side. Their romance also completely mirrors the overarching storyline of Piltover vs. Zaun, so it's thematic and story-relevant. And even if it's not healthy, they find comfort in each other during times when they're grieving or feeling lost. Importantly though, they clearly find really admirable traits within each other during their excursion in the Lanes (Caitlin learns that Vi is loving and principled rather than just a criminal and Vi learns that Caitlin is honorable and tough rather than just pampered and pretentious). This also means that the will-they-won't-they moments even feel real, because Jinx's actions start to erode away at those very same traits - they find themselves in crisis again and retreat back into their old habits but they can still see those admirable qualities within each other throughout it all. I absolutely loved the dialogue before before their big scene in season 2, when Vi says "I choose wrong every time". Because it was so clear that yeah, duh! That's what Caitlin loves about you! You choose to believe that everyone can change and you want to show them compassion, even when you say you've given up on them. And of course, it's great to see a romance between two women that doesn't end tragically. Bechdel test of course passed with... flying colours.

**Last point on plot, I recognise that a lot of what I know as 'Arcane' is built off existing LoL lore. So the two starred points above, were always in the plan, since they were already established elements of those characters' backstories. The Viktor and Vander from season 1 were already destined to become the Viktor and Warwick from LoL (which I now know, following a week or so of watching youtube videos/shorts about the lore). Same with things like the Black Rose, which have their own deep mythology already established, apparently. That doesn't mean Arcane's creators get a pass to not develop or explain these things properly, in fact it's maybe the opposite. I think it highlights the fact they really needed more time to get from the end of Season 1 to where they wanted to end up. What I wll give them credit for, however, is how well they established these new versions of these characters, so that their already published histories felt like they were thrust upon them. I'd also include in that Vi becoming an enforcer - they gave Arcane Vi such a strong identity that even though she has Police Officer skins in game, it still felt strange seeing her become a cop. Side note though, being an underprivileged kid and having served jail time, fucking a cop inside a jail cell is absolutely insane behaviour. Great scene, just insane for a very ACAB character.


Storytelling
This is another thing that the series does exceptionally well! Of course, 'show, don't tell' isn't an absolute law of film and TV but the way Arcane tells its story visually without having to spell things out via dialogue is amazing. I'd even extend the phrase to 'show beyond what you need to tell', which the show does an incredible job of doing. One example of this that I loved was NewJinx heading back to the arcade in Season 1. It's a place of comfort and somewhere that will always be linked to Jinx's past - so we subconsciously get a sense of where she is mentally from that alone. But when we see her actually turn the boxing machine on, not only do we get a great action sequence with really strong, visually impactful poses, we get to learn that Jinx, unlike Powder, absolutely can fight. She's physically strong, she's quick and she's willing to get involved in combat. So that shows us how her character has developed during the time skip. But then the scene finishes with her completing the round on the machine and the scoreboard lighting up to show her high score - 2nd highest. She enters the 3 letters for her name slot but of course, the no. 1 spot, not illuminated, is taken up by none other than Vi. That confirms to us that although Jinx is now clearly an adept fighter, Vi would still beat her ass if it came to it. But beyond that, I think it showed that Vi was still dominating her thoughts and that she was still chasing after her. Especially since the entire sequence has cuts and flases of her memories of Vi. The whole passage also happens over the span of about 2 minutes. So we get such rich, engaging and visually pleasing story telling without wasting valuable screentime. That's pretty much consistent with the rest of the show.

In general, I'd say that the storytelling always keeps things visually interesting, so that even straightforward conversations are coupled with visual symbolism or at least atmospheric/quiet world building. They never leave you just looking at the same angle for long enough for it to become stagnant. The staging/framing is also excellent, especially when they draw parralells. For example, Jinx injecting Silco's eye comes across as such a domineering power play by Silco at first, as we see Jinx being incredibly delicate and precious in how she approaches him. But when she finds out Vi is still alive, this is completely flipped, so that it becomes an act of aggression and assertion from Jinx, to the point that it feels like Silco's life is in her hands as she holds the needle. Especially across season 1, it just felt like they kept finding great ways to do transitions and montages and it was always cool and visually pleasing. It may be a bit harsh to say but there were times in Season 2, however, where they leaned on the great storytelling a bit too much to try and bridge gapw left by the absence of some important story events. It was a bit frustrating, because they effectively found the most interesting way to cover up a lack of substance with literal style, where they actually used different animation and art styles to tell the story. Can't knock the storytelling for that, I guess it too was just complicit in the story falling short.

Something else I think the directing did amazingly well was having amazing, powerful, metaphorical and cinematic shots, which were story-relevant. One of the best ones, in my opinion, was Silco appearing in the lanes and holding out the vials of shimmer to the shimmer addicts, after they sold out Vi. It's a really cool shot, that frames Silco as being like a god to these people but really, it's more the case that they're at their lowest point. I would compare it to a similar shot in Batman v Superman, when Superman gets adoration from a bunch of people wearing Mexican Sugar Skulls. I'd say both are equally cool shots but in the Superman shot, these characters are not story relevant (they don't appear in any way outside of that shot and are not named or otherwise interacted with), whereas for Silco, this shot is used to give the viewer and Caitlyn/Vi a sense of despair, as they realise these people they had trusted (who are afflicted by Shimmer, one of the central plot points) are actually loyal to Silco (really their addiction), which makes their situation much more desperate. There were so many more shots like that, especially in season 1.

Also, incredible music, fantastic voice acting (and a stacked voice cast!) and an amazing, very well thought out world also support that brilliant storytelling.



Animation
Somehow, I'm speaking about animation last but I think it's all already been said by every other Arcane fan. The animation is absolutely stunning. I genuinely don't think there is a single project, big or small screen, that has such fluid and intentional movement of its character models. Even subtle movements and secondary actions, like eye movement and small smirks were done with great attention and care and added to that phenomenal storytelling. Of course, in addition to this we saw great shots, really strong poses (which were held for just long enough at the right times) and some really brilliant fight scenes. To be honest, after watching quite a few Netflix animated series/movies, I was astonished at the animation quality in Arcane. Of course, that's because it isn't quite a 'Netflix' series in the way that Nimona or The Sea Beast are Netflix movies, but Arcane blows everything else completely out of the water.

Arcane distinguishes itself stylistically through its painted textures, that all look incredible. There's no substitute or software solution for painting all of your props, models and backgrounds and these guys did it beautifully, to create a style that is distinct and clearly video-game-like, whilst never being too abstracted from reality to keep your sense of immersion. They also incorporated lots of different animation styles throughout the run. Most prominently was all of the hand-drawn effects animation. Somehow, this never looked out of place against the 3D modelled world and it was all done beautifully. As far as I could tell, it only ever needed to be straight-ahead animated, so I think the artists who got to work on it really were allowed a lot of freedom. So lots of details did end up looking really gorgeous, like explosions, smoke or even just a little bit of steam from a hot cup of tea. Really pretty. Then of course, there are the full sequences where they change styles entirely. Like Vander's memories being rendered in watercolour, which really added to the feeling of nostalgia and sadness. Or when they rendered Ekko's fight with Jinx on the bridge in a charcoal/stencil style - was clearly still modelled but again, the consideration and attention to render it in a different style amplified the impact of the sequence.
   
The animation is actually probably the only thing that doesn't dip in quality from season 1 to season 2 - in fact, it might even improve in the second half! When you get to these abstract and ethereal passages with Viktor, the animation (and overall concept) is really beautiful. I don't know if Sky in season 2 is her actual spirit or just an apparition summoned by Viktor's guilt (which is actually the kind of thing I don't mind being left to interpretation, because it's completely inconsequential to the story) but the way that the two of them look in this spectral dimension really takes you there as a viewer. They aso really stepped up the combat sequences for the war in the final episode, which was a lot of fun.


Conclusion
The more time I spend thinking about Arcane, the more I realise how well put together it was. It's definitely the kind of thing that people can write analysis and interpretations of for years and years into the future, and I personally can't wait to follow along with all of it. I know there's a whole bunch of symbolism and foreshadowing I missed! Sadly though, I think I'll always remember it as something that was astonishing and wonderful but didn't realise its full potential.

However, to finish off, I have to give massive props to the executives from Riot who decided to create this series and their overall approach and philosophy. Great story and great animation are not easy nor cheap to create. However, they made a clear decision that if they were going to create this show to draw new players to their game, they were going to do it in a way that honours the existing lore and creates a fantastic series that could stand and be brilliant on its own. I especially loved this quote from Marc Merrill, Chief Product Officer at Riot, in response to a question about Arcane's reported $250million budget:
"We're more than comfortable with the spend it took to deliver a show that was worthy of our players's time." 
That alone is enough to make this show great. Right now, most of what we see on our screens, especially in animation, is held back by companies and executives choosing lower costs over a perfect end product. To have someone give a piece of art this kind of backing and commitment is rare and commendable. So alongside anything else I might say, I will always consider Arcane legendary for the fact it was made for its fans and no one else.




Random Thoughts:
-Ambessa's mask design was so fucking cool. I'm sure they designed it to look like the face of a leopard, which is even cooler (although potentially kinda real Earth-centered).
-It should be noted that it's a huge win for the series to feature a prominent lesbian/sapphic/wlw couple between two of its major main characters (and do it so well!). This is something that absolutely should be celebrated, because it isn't the norm yet.
-Similarly, this is a series that included several incredibly well-developed and well written women characters, none of whom were tokenistic in any way. So again, the show's creators should get a lot of credit for that.
-Ambessa absolutely loves a Twink and that was both hilarious and relatable (and tbh good strorytelling still).
-I could have watched Ambessa kicking the shit out of Caitlyn and Mel all day, that was an amazing fight scene (I think I love Ambessa)
-It was very cool how they included character models for the band Imagine Dragons in the actuall meat of the show. Great service to them as artists.
-The more and more I find out about LoL, the more I appreciate how well they honoured the game through the series. E.g. Ekko specifically stating that his time skip tool could go back exactly 4 seconds is actually a nod to one of his in-game abilities
-Jayce and Vi teaming up to go and bust up the shimmer plant was a reall fucking cool scene.
-Shout out to FlowChartKen for loads of great LoL lore videos, which I've been watching since finishing the series. They've really helped give me a deeper appreciation of a lot of stuff. Also shout out to this other random video for catching the Vander-Warwick thing on the spot after season 1.
-Similar to the point about Vander being a coward, I really liked how Ekko ends up putting Heimerdinger to shame in the AU by being so adamant on getting back to their universe. Heimerdinger is so content to just forget his failures and hardships in the main universe and enjoy the paradise here but Ekko knows that he can't do that when so many people are relying on him back home. Similarly, it creates a parallel with Jayce's AU adventure, where Jayce had to fight through a nightmare to get back but Ekko had to make the more difficult choice to leave this perfect paradise and go back to hell. He's a legend for that.

Thoughts on (Naoki Urasawa's) Monster (2004)

Finished first watch on 04/09/2018


-How did Eva get the picture of Johan?
-How did Johan end up running all of these massive criminal organisations?
-What was the objective of the experiments, what were the experiments themselves? All we get told is the wine incident at RRM and the Welcome Home incident at Tri Zaba.
-What was Johan's objective before wanting to commit this mass suicide?
-Why did he want to commit this suicide? To erase his existence from the world?
-Why was Tenma subjected to so much abuse?
-Did people have monsters inside of them? I get that Grimmer found out it was just his inner rage, but why did Johan write that the monster inside him was going to explode?
-What was the aim of Franz Bonaparta/Klaus Poppe's books?
-What caused the riot at 511?




Criticisms
Way too many tangents. These are not plot twists, just useless, random tangents: the guy who lived in the mansion with the pool, tbh the whole story of the university students. Thinking about it, Karl isn't actually that useful for the story but adds depth with Margot Langer, but to go in depth to see that classmate of his getting asked to dance at the disco and stuff - completely useless.
Did we need to know anything about Suk? What was the point of having him so deeply involved and have him on the run etc. Did we need to see so much of Martin?

Dieter was essentially copied and pasted like 4 times. Every town they visited had an outcast, energetic, mischievous but righteous 10 year old boy. Just kinda poor writing.

Lunge did fucking nothing through the entire series. He's introduced as if he's going to be this imposing antagonist but is really pretty useless throughout. I like the fact he came round and ended up being a good guy-ish, but he really achieved very little with his investigations.

Thoughts on Evangelion

Probably not the right thing to do to write a review of Evangelion (NGE + EoE) in 2021, given the time since its release and all the (very well documented) follow-ups, alternate versions and general discussion around it. I have however just done a quite full-bodied rewatch a few years after my first and just want to record some thoughts.

For clarity, I watched some version of Neon Genesis Evangelion (probably the platinum edition) and End of Evangelion (zx.end.of.evangelion.renewal.v3) about 5 years ago (2016) and felt very unsatisfied with it overall. A lot of unclear elements, lots of questions unanswered and a shitload of very vague actions and messages at the end. This actually made me write out my thoughts on a story (voluntarily) for the very first time [copied out below, for reference] and it's clear from that that I was frustrated. I tried to find an explanation for what (I thought) I had missed in the series/movie but all the videos and blog posts explaining the plot started with "In the beginning, the first ancestral race created moons and spears", which just pissed me off more because it was stuff that the series/movie either barely covered or didn't even mention -  I wasn't missing anything, the answers were simply not presented.
So I then tried to find an explanation of how to understand Evangelion, rather than just an explanation of the plot, so I could at least have all the available pieces of the puzzle. I struggled to find that, which really put me off trying to understand it and I left it alone for ages. This all pretty much affirmed my requirements and preferences for what I like in a show (evidenced by the 'about' section of this blog).

Anyway, with the final rebuild movie being released this year, I decided it was time to finally just sort this out. So I posted on the evangelion subreddit, asking what exactly I needed watch/read/listen to etc. to finally understand this thing myself. The replies basically confirmed what I already suspected: this story does not all tie together in a neat little, easy-to-understand bow, so I should stop expecting it to. The main practical takeaways however were that evageeks will explain the 'how' and that this explanation would complicate things further, because it's debatable still what material should be considered canon. The most prominent bit of material, however, is the Classified Information. So I recapped NGE by watching Death (True)2, read all the Classified Information translations, then rewatched End of Evangelion. Here are my final thoughts on the lot:

Thoughts
So my overall thought is that this thing is not a masterpiece, in my very humble opinion. Everything up until Third Impact is actually quite well constructed. I say quite well, because it isn't perfect: even supplementing with knowledge from the Classified Information (CI), some mechanics of the story don't completely add up. For example, why would contact between Adam and Lilith result in Third Impact? Why did Seele and NERV need to wait until the last angel to implement the Human Instrumentality project? These might be as simple to solve as "it's in the Dead Sea Scrolls" but that's the annoying thing - they're easily resolved, yet the series doesn't easily resolve them. Anyway, like I said, stuff makes sense up until this point; the Human Instrumentality Project, Gendo's secret plan, why it has to be kids and what happened to everyone's mums. This mostly comes from reading the CI, which was very satisfying to read, but this stuff should be explained well enough on screen to not need the CI (which is my first very solid, very strong, unchanged criticism). It does makes basic sense, though. After Third Impact, however, it's just a mess of symbolic, metaphoric crap.

Having metaphors and meaning is cool but it has to coincide with a solid plot. The whole Third impact bases little parts in what you know but the rest is just completely random. What even happens? Does Shinji end up making decisions about humanity's entire existence? Like, his inner lack of faith (or just confusion) basically dooms humanity for all eternity. Is that divinity?  Why is Shinji there at the end? Why is Asuka (who just died a normal death, pre-LCL-soup) there? Why he strangles her is a human story and I'm more than happy for that to be left a bit open but they literally wrote that that happens and animated it and recorded her response, so clearly there was a reason for it - so give us some explanation at least! Same goes for why Rei suddenly develops a personality and starts making her own decisions. And why make Gendo have an unspoken line? It's like they actually just wanted frustration and dissatisfaction. Also, what was the point of showing a theatre full of people? Made no sense. I thought all the internal stuff going on in Shinji's mind was interesting but didn't really do much for me. That would have been fine but then they have this weird, bizarre conversations like the one with Rei and Kaworu and it just leads to nothing but more vagueness and confusion.

Had to add this, because it's just so painfully ironic. Yes mate, we all hate things being left vague!
Assuming this is an accurate translation on Netflix, yeah I feel you, Shinji.

One thing that I really notice now, that I would've maybe not even thought of 5 years ago is all the unnecessary sexualisation. Firstly, it's obviously mainly on female characters but more importantly, it's on a bunch of kids. As I'll do my best to never get tired of saying: sexulising something is a cheap, lazy storytelling mechanic that adds little to no substance to a situation or relationship. They need to stop doing it so damn much.

What should not go without saying is how phenomenally beautiful the art and animation of Evangelion are. Asuka's fights in EoE are weighty, substantial and just straight up aweseome. If you watched them in isolation with no other information, I reckon you'd have a great time. Same goes for almost everything in the series; it really does not feel like a single shortcut was taken in animation and the artwork and design of characters, machinery, backgrounds, effects etc. were just phenomenal. Not sure how much importance the symbolism and stuff in the art design had (and maybe I'll look into it one day) but it looked cool and I'll give it marks for that.

The series (obviously) also gets full marks for the way it subverts the tropes of the genre and explores the psyche of its characters. How has Shinji's life affected who he is today? How does that show up in the way he acts? Just seeing someone react in a different way to what you're expecting is always really interesting but to make the character somehow a complete extreme yet totally relatable is amazing. His self worth and cowardice overshadows what he thinks is right and that's annoying, even infuriating, to watch on screen but it's still understandable. That's one of the best things about Evangelion.

The overall conclusion has to be that for all its positives, in itself, Evangelion is not worth watching. If you just want entertatinment, there's no way it's worth your time watching 26 (or 24) episodes of a series and a 90-minute movie to not fully understand their story. There is no viewing order I can recommend that would give someone new to all this a full enough understanding to enjoy this work and keep them entertained the entire time. If you factor in the time spent snooping around the internet to get that full undserstanding, Evangelion just becomes less and less rewarding the further you go. For me personally, I'm glad I've seen it and tried to make sense of it for two reasons: 1. understanding a staple and classic of the medium and what made it so impactful, and 2. further refining my understanding of story and my own personal preference. That second point is very specific and personal to me, so the only reason I would recommend even dipping a toe into Evangelion is the first point - it's a very important work and anyone involved with creating stories for film and TV absolutely should watch it.

As I went through this rewatch, I considered re-writing a sort of skeleton of a story for Evangelion, so that it answers all of the original unanswered questions using the CI throughout the series. Thought that would be useful for me as a writing exercise, in case I ever want to write, as well as just helping me straighten out my undertanding of the whole thing. But I realised that that too is just more effort than it's worth. Evangelion isn't about a clear, straight story - it's literally about how much it changed from its original conception, it's about Hideaki Anno's depression, it's about the nature of humanity and how we relate to one another. Rewriting the story would be pointless because then all you would have is a timeline. Nothing entertaining at all. (Plus that already exists in various forms.) So I'm not going to try to force any more lessons out of this than it needs; the show is more stardust than substance and that's okay and it's an unquestionable masterpiece from a visual perspective but not a plot/storytelling perspective. So accept that and move on.

And watch the rebuilds.




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As I read the CI, I tried to lay out the important information in a clear way, just for my own benefit. The end result isn't really that clear but for future reference, here it is: CI Notes

This also has one or two comments from myself.
__________________________________________________________________________

Here, I've just copied and pasted my notes from the first time I completed NGE and EoE (dated 06/07/2016):


What I Think Happened in End of Evangelion
And its implications

So, second impact was instigated by humans – presumably by SEELE – following first impact, where they first discovered Adam and Lilith. They were somehow able to predict how many angels were coming, knowing that the human race was also one of the angels.  They created the Evas from mothers of newborn children and only their children could pilot them and at age 14 for some reason. Rei is also born from Shinji’s mum somehow, but she’s also like the 150th attempt at making the perfect clone of whatever she is. The human instrumentality project was intended to merge all souls into one in order to find the next form of existence for human beings, because they are all too flawed and imperfect. As the host Eva for the third impact, Unit 01 and Shinji were left with deciding the fate of human beings based on Shinji’s will to live and keep the human race going, but he is a little bitch. He just about pulls through in the end, but realises humans will never be perfect and takes them to a new reality, in which everyone is one glob. He then learns that if he has the will to live, he can. He then chooses to live on (possibly to save the rest of humanity). He is left in this lonely pane of existence with his thoughts and he hates Asuka or that he never understood her but he definitely hates himself.

Shinji’s dad also wanted to somehow have Rei do some shit to him that would make him move on to the afterlife differently to everyone else, and I presume this was against the wishes of SEELE and alike, which is why Ritsuko wanted to stop him as well. Also, something to do with Ritsuko’s mum selling her out. Gendo seems to have slept with everybody’s mothers and could quite possibly be everyone’s dad himself. I presume he was tasked with this great responsibility by SEELE. Also, NERV is like his own company that works with SEELE, but they all hate him and want to cut him off or kill him at the first opportunity. T

Your Name (Kimi No Na Wa) (2016)

Writer & Director: Makoto Shinkai
Studio: CoMix Wave Films

Watched on: 28/12/2020

Review contains ***SPOILERS*** for Your Name (Kimi No Na Wa)

Ratings:
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
44764


Not for me. Very successful film that received huge praise but just not my sort of thing. It's ambiguous, it's fluffy and ultimately it's about romance. It also didn't actually look good the whole way through, in my opinion.

So in terms of how it looked, I was definitely impressed right from the opening scene. The clouds, the comet and scenery all looked legitimately beautiful. Then the big comet/shower looked really nice and anything related to the comet or just the sky looked really great, with a nice, well-blended CG element to it. A few things made it a bit weird for me though; the heavy use of layering and parallax, the odd bit of out-of-place CGI and of course, the very limited style of 'anime' character art and animation. The environments looked fucking incredible - like every coffee cup, rock, book, phone, tree etc. looked amazing and was finished to an amazing standard. But yeah, the characters just didn't look great; they were more like chariacatures ready to be filled in with the final detail. Of course that's an incredibly subjective thing because this is an anime film and was always going to look like that, so can't really knock it for it.

That's pretty much it for positives. I didn't like anything else in the film lmao. The story is so pointless I genuinely wonder if it was worth telling (in terms of revenue, it clearly was). Basically, there's no real substance to it. Is the point that they are meant to be together? That they saved the town? The first point seems to suggest that destiny meant they would always end up together but the second suggests they can change destiny - so what's it going for? Is it just that we're supposed to just see that things are weird and interesting and that's it? Fundamentally, I just wasn't invested in this story at all. I wasn't rooting for Mitsuha and I didn't really get what Taki wanted in life. Did they do all of that so that they could be in love? Why did Taki write "I love you" on her hand. That was fucking dumb. But I also just saw no reason for them to like one another, because the fruits of the positive changes they made in each other's lives didn't even come to anything. So probably says more about me and what I like but I hated the ambiguity and the general lack of a solid plot.

I guess the above highlights the fact that I didn't find the characters very interesting nor compelling. I guess I'd give the directing a positive score overall, because it looks amazing and any key points (i.e. the comet, the switching of lives, the escape plan etc.) are all clearly communicated and there are some interesting storytelling mechanics that worked well, like the opening credits rushing through things so that they felt like an actual distant memory to you, the viewer, as well. But overall, it was just too wishy washy for me to ever like it. Think it's unlikely I go for 'Weathering with You' now too.

Æon Flux (1991)

Creator/Director: Peter Chung
Studio: Colossal Pictures, MTV Animation

Completed on 13/08/20


***SPOILERS***
OVERALL
NB: These are not weighted equally (if at all)
PlotStorytellingAnimationCharacters
75676



This show is a trip and a half. You can easily get lost or confused watching it but it's so intriguing and so cool that it's definitely worth it. It also came at a strange time for the genre and formed a great foundation for what animation aimed at adults should have been for decades to come. All of that makes it bitterly disappointing that there is so little else out there like it.

The production and history of Æon Flux is slightly strange. It was initially a set of 2-5 minute shorts across 2 seasons of an experimental animated clip show by MTV, called Liquid Television (which also birthed Beavis and Butthead). It then went on to get a 'third' season of its own, with 10 full-length (22 minutes) episodes. To me, it's still unclear whether all these episodes are connected - there are some that are definitely standalone but once or twice, there are references to older characters and events. This is probably the show's greatest enabler and constraint (because it isn't really a strength/weakness in itself).

The creators took full advantage of the license this gave them; episodes aren't just independent of each other but sometimes feel like they've each got a series worth of context behind them... but they don't. The world- and character-building needed for some of the impactful moment is glossed over and the show gets to take the glory without putting in the graft. It's a bit of a cheat but they did it and it works - fair play. There is a Star-Wars-style prologue before each episode, which does a great job of introducing the plot but the characters with these seemingly deep, elaborate backstories just get dropped in at random. It doesn't detract too much from how enjoyable the show is but it is strange. That said, the creators made the absolute most of the liberties they took. Each episode can hook you in and completely captivate you. This is possibly the least quantifiable statement I'll ever use in one of these blogs but: so many moments in this series make you feel something. Through the combination of the design and colour work, the trippy, spaced-out music, the sharp dialogue and the straight-up mad, imaginative nature of the storylines, you get moments that really do give you feelings of wonder, disgust, intrigue, contempt, amazement and so much more. That's hard to do and Chung and co. did it really well. The team behind the show was clearly very clever and there's no question they were well ahead of their time.

The stories themselves are good but don't do anything amazing. Some are pretty simple with a twist or two but others definitely try to do too much. They all present interesting and always-relevent themes though; totalitarianism, autonomy, identity, rebellion, class, technology, nature etc. I enjoyed the show's very progressive attitudes towards sex and relationships but it definitely went overboard with completely unnecessary sexual moments. The characters within the stories are also seemingly complicated but the disjointed nature of the stories means you don't get any depth of understanding of any of them. So similar to the storylines, it's a sort of faux complication that they have. They're mostly very interesting still and the love-hate relationship between the two main characters is pretty cool too.

Lastly, the art and animation are what really cements the show's identity (and why I imagine it just didn't work as a live action film). Everything is stylised almost to the maximum amount possible; long, slinky characters with exaggerated muscles, proportions, bellies and whatever else the artists wanted to use to make you feel that little bit uneasy while watching. They adopted a similarly exaggerated animation style, which adds to the feeling of the show but also feels like a shortcut to me. They make the most out of key poses and are clearly light on the in-betweens. It's a little bit jittery, like everything else in the show, so it definitely works. My very personal preference would have been to still go for smooth animation with the unique art style but that just wouldn't have been Aeon Flux.

Overall, the show is weird and confusing but cool and interesting. Everything about it is unusual but it works in perfect harmony. For people who think that adult animation should be more than Bojack Horseman and South Park, this definitely offers a glimmer of hope and a reminder of what we could have had.